Brookhaven RP Annoy Everyone

 

local house = 10
local playerU = game:GetService("Players").LocalPlayer.Name
for i = 1,13 do
   wait()
   house = house + 1
   game.ReplicatedStorage.RemoteEvents.GettingHouse:FireServer("PickingCustomHouse","006_House", house)
end
wait(15)
game.ReplicatedStorage.RemoteEvents.RPHouseEvent:FireServer("BusinessName",""..playerU.." was here